Predefinição:Popup Item: mudanças entre as edições

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<includeonly> <div class="item_container {{{wear|}}} {{#if:{{{bg|}}}|{{#ifexpr:{{{bg|}}}=0|empty|}}|}}">{{#if:{{{wear|}}}|{{Img|Wear_{{{1}}}}}|{{#if:{{{img|}}}|[[File:{{{img}}}|link=]]|{{Img|{{{1}}}}}}}}}<div class="popup_window"><div class="popup_front"><div class="tw_bg_tl"></div><div class="tw_bg_tr"></div><div class="tw_bg_bl"></div><div class="tw_bg_br"></div></div><div class="popup_contents"> <div class="popup_image"> {{#if:{{{img|}}}|[[File:{{{img}}}|link=]]|{{Img|{{{1}}}}}}}</div>[[File:Divider.png|center|100px|link=]]<p class="popup_name">{{{1}}}</p><p class="popup_type">{{{2}}}</p><br/>{{#if:{{{dmg|}}}|<p class="popup_dmg">{{{dmg|;}}} Damages</p>{{#if:{{{dmglvl|}}}|<p class="popup_dmg">+<span class="calc" id="{{{dmglvl|;}}}">{{{dmglvl|;}}}</span> Damages <span class="per_level"></span></p><br/>|<br/>}}|}}<div class="popup_stats"> {{#if:{{{str|}}}|<p class="popup_attribute">{{Popup bonus|{{{str}}}|Strength}}</p>|}} {{#if:{{{mob|}}}|<p class="popup_attribute">{{Popup bonus|{{{mob}}}|Mobility}}</p>|}} {{#if:{{{dex|}}}|<p class="popup_attribute">{{Popup bonus|{{{dex}}}|Dexterity}}</p>|}} {{#if:{{{cha|}}}|<p class="popup_attribute">{{Popup bonus|{{{cha}}}|Charisma}}</p>|}} {{#if:{{{con|}}}|<p class="popup_skill">{{Popup bonus|{{{con}}}|Construction}}</p>|}} {{#if:{{{vig|}}}|<p class="popup_skill">{{Popup bonus|{{{vig}}}|Vigor}}</p>|}} {{#if:{{{tou|}}}|<p class="popup_skill">{{Popup bonus|{{{tou}}}|Toughness}}</p>|}} {{#if:{{{sta|}}}|<p class="popup_skill">{{Popup bonus|{{{sta}}}|Stamina}}</p>|}} {{#if:{{{hea|}}}|<p class="popup_skill">{{Popup bonus|{{{hea}}}|Health Points}}</p>|}} {{#if:{{{rspkt|}}}|<p class="popup_skill">{{Popup bonus|{{{rspkt}}}|Respecks}}</p>|}} {{#if:{{{rid|}}}|<p class="popup_skill">{{Popup bonus|{{{rid}}}|Horseback Riding}}</p>|}} {{#if:{{{ref|}}}|<p class="popup_skill">{{Popup bonus|{{{ref}}}|Reflex}}</p>|}} {{#if:{{{dod|}}}|<p class="popup_skill">{{Popup bonus|{{{dod}}}|Dodging}}</p>|}} {{#if:{{{hid|}}}|<p class="popup_skill">{{Popup bonus|{{{hid}}}|Hiding}}</p>|}} {{#if:{{{swi|}}}|<p class="popup_skill">{{Popup bonus|{{{swi}}}|Swimming}}</p>|}} {{#if:{{{aim|}}}|<p class="popup_skill">{{Popup bonus|{{{aim}}}|Aiming}}</p>|}} {{#if:{{{sho|}}}|<p class="popup_skill">{{Popup bonus|{{{sho}}}|Shooting}}</p>|}} {{#if:{{{pit|}}}|<p class="popup_skill">{{Popup bonus|{{{pit}}}|Setting Traps}}</p>|}} {{#if:{{{fin|}}}|<p class="popup_skill">{{Popup bonus|{{{fin}}}|Fine Motor Skills}}</p>|}} {{#if:{{{rep|}}}|<p class="popup_skill">{{Popup bonus|{{{rep}}}|Repairing}}</p>|}} {{#if:{{{lea|}}}|<p class="popup_skill">{{Popup bonus|{{{lea}}}|Leadership}}</p>|}} {{#if:{{{tac|}}}|<p class="popup_skill">{{Popup bonus|{{{tac}}}|Tactics}}</p>|}} {{#if:{{{tra|}}}|<p class="popup_skill">{{Popup bonus|{{{tra}}}|Trading}}</p>|}} {{#if:{{{ani|}}}|<p class="popup_skill">{{Popup bonus|{{{ani}}}|Animal Instinct}}</p>|}} {{#if:{{{app|}}}|<p class="popup_skill">{{Popup bonus|{{{app}}}|Appearance}}</p>|}} </div><br/><div class="popup_fb_stats">{{#if:{{{fbdef|}}}|<p>+{{{fbdef|;}}} <b>Defense</b> (Fort battle bonus)</p>|}}{{#if:{{{fboff|}}}|<p>+{{{fboff|;}}}  <b>Attack</b> (Fort battle bonus)</p>|}}{{#if:{{{fbres|}}}|<p>+{{{fbres|;}}}  <b>Resistance</b> (Fort battle bonus)</p>|}}{{#if:{{{fbdefs|}}}|<p>+{{{fbdefs|;}}}  <b>Defense</b> (Fort battle sector bonus)</p>|}}{{#if:{{{fboffs|}}}|<p>+{{{fboffs|;}}}  <b>Attack</b> (Fort battle sector bonus)</p>|}}{{#if:{{{fbdmgs|}}}|<p>+{{{fbdmgs|;}}}  <b>Damages</b> (Fort battle sector bonus)</p>|}}</div><div class="popup_text">{{#if:{{{t1|}}}|<br/><p>{{{t1|;}}}</p>|}}{{#if:{{{t2|}}}|<p>{{{t2|;}}}</p>|}}{{#if:{{{t3|}}}|<p>{{{t3|;}}}</p>|}}{{#if:{{{t4|}}}|<p>{{{t4|;}}}</p>|}}</div><br/><div class="popup_infos">{{#if:{{{spd|}}}|<br/><p class="popup_speed">Speed: +{{{spd|;}}}%</p><br/>|}}{{#if:{{{set|}}}|<p class="popup_set">{{{set|;}}}</p><br/>|}}{{#if:{{{sp|}}}|{{Img|Buy price}}{{{bp|;}}}&nbsp;&nbsp;&nbsp;&nbsp;{{Img|Sell price}}{{{sp|;}}}|<i>Unsalable</i>}}<br/><br/>{{#if:{{{lvl|}}}|Level <b>{{{lvl|;}}}</b>|}}{{#if:{{{sex|}}}|&nbsp;&nbsp;&nbsp;{{#ifexpr:{{{sex|}}}=0|{{Img|Gender_m}}|}}{{#ifexpr:{{{sex|}}}=1|{{Img|Gender_f}}|}}|}} {{#if:{{{upg|}}}|&nbsp;&nbsp;&nbsp;<p class="popup_upgradeable">{{#ifexpr:{{{upg|}}}=0|<span class="popup_txtred">Not upgradeable</span>|<span class="popup_txtgreen">Upgradeable</span>}}</p>|}}{{#if:{{{id|}}}|<p class="popup_id"><br/>ID: <b>{{{id|;}}}</b></p>|}}</div> </div></div>{{#if:{{{nb|}}}|<div class="item_number">{{{nb}}}</div>|}}</div></includeonly> <noinclude>
<includeonly> <div class="item_container {{{wear|}}} {{#if:{{{bg|}}}|{{#ifexpr:{{{bg|}}}=0|empty|}}|}}">{{#if:{{{wear|}}}|[[File:Wear_{{{1}}}.png|link=]]|{{#if:{{{img|}}}|[[File:{{{img}}}|link=]]|[[File:{{{1}}}.png|link=]]}}}}<div class="popup_window"><div class="popup_front"><div class="tw_bg_tl"></div><div class="tw_bg_tr"></div><div class="tw_bg_bl"></div><div class="tw_bg_br"></div></div><div class="popup_contents"> <div class="popup_image"> {{#if:{{{img|}}}|[[File:{{{img}}}|link=]]|{{Img|{{{1}}}}}}}</div>[[File:Divider.png|center|100px|link=]]<p class="popup_name">{{{1}}}</p><p class="popup_type">{{{2}}}</p><br/>{{#if:{{{dmg|}}}|<p class="popup_dmg">{{{dmg|;}}} Damages</p>{{#if:{{{dmglvl|}}}|<p class="popup_dmg">+<span class="calc" id="{{{dmglvl|;}}}">{{{dmglvl|;}}}</span> Damages <span class="per_level"></span></p><br/>|<br/>}}|}}<div class="popup_stats"> {{#if:{{{str|}}}|<p class="popup_attribute">{{Popup bonus|{{{str}}}|Strength}}</p>|}} {{#if:{{{mob|}}}|<p class="popup_attribute">{{Popup bonus|{{{mob}}}|Mobility}}</p>|}} {{#if:{{{dex|}}}|<p class="popup_attribute">{{Popup bonus|{{{dex}}}|Dexterity}}</p>|}} {{#if:{{{cha|}}}|<p class="popup_attribute">{{Popup bonus|{{{cha}}}|Charisma}}</p>|}} {{#if:{{{con|}}}|<p class="popup_skill">{{Popup bonus|{{{con}}}|Construction}}</p>|}} {{#if:{{{vig|}}}|<p class="popup_skill">{{Popup bonus|{{{vig}}}|Vigor}}</p>|}} {{#if:{{{tou|}}}|<p class="popup_skill">{{Popup bonus|{{{tou}}}|Toughness}}</p>|}} {{#if:{{{sta|}}}|<p class="popup_skill">{{Popup bonus|{{{sta}}}|Stamina}}</p>|}} {{#if:{{{hea|}}}|<p class="popup_skill">{{Popup bonus|{{{hea}}}|Health Points}}</p>|}} {{#if:{{{rspkt|}}}|<p class="popup_skill">{{Popup bonus|{{{rspkt}}}|Respecks}}</p>|}} {{#if:{{{rid|}}}|<p class="popup_skill">{{Popup bonus|{{{rid}}}|Horseback Riding}}</p>|}} {{#if:{{{ref|}}}|<p class="popup_skill">{{Popup bonus|{{{ref}}}|Reflex}}</p>|}} {{#if:{{{dod|}}}|<p class="popup_skill">{{Popup bonus|{{{dod}}}|Dodging}}</p>|}} {{#if:{{{hid|}}}|<p class="popup_skill">{{Popup bonus|{{{hid}}}|Hiding}}</p>|}} {{#if:{{{swi|}}}|<p class="popup_skill">{{Popup bonus|{{{swi}}}|Swimming}}</p>|}} {{#if:{{{aim|}}}|<p class="popup_skill">{{Popup bonus|{{{aim}}}|Aiming}}</p>|}} {{#if:{{{sho|}}}|<p class="popup_skill">{{Popup bonus|{{{sho}}}|Shooting}}</p>|}} {{#if:{{{pit|}}}|<p class="popup_skill">{{Popup bonus|{{{pit}}}|Setting Traps}}</p>|}} {{#if:{{{fin|}}}|<p class="popup_skill">{{Popup bonus|{{{fin}}}|Fine Motor Skills}}</p>|}} {{#if:{{{rep|}}}|<p class="popup_skill">{{Popup bonus|{{{rep}}}|Repairing}}</p>|}} {{#if:{{{lea|}}}|<p class="popup_skill">{{Popup bonus|{{{lea}}}|Leadership}}</p>|}} {{#if:{{{tac|}}}|<p class="popup_skill">{{Popup bonus|{{{tac}}}|Tactics}}</p>|}} {{#if:{{{tra|}}}|<p class="popup_skill">{{Popup bonus|{{{tra}}}|Trading}}</p>|}} {{#if:{{{ani|}}}|<p class="popup_skill">{{Popup bonus|{{{ani}}}|Animal Instinct}}</p>|}} {{#if:{{{app|}}}|<p class="popup_skill">{{Popup bonus|{{{app}}}|Appearance}}</p>|}} </div><br/><div class="popup_fb_stats">{{#if:{{{fbdef|}}}|<p>+{{{fbdef|;}}} <b>Defense</b> (Fort battle bonus)</p>|}}{{#if:{{{fboff|}}}|<p>+{{{fboff|;}}}  <b>Attack</b> (Fort battle bonus)</p>|}}{{#if:{{{fbres|}}}|<p>+{{{fbres|;}}}  <b>Resistance</b> (Fort battle bonus)</p>|}}{{#if:{{{fbdefs|}}}|<p>+{{{fbdefs|;}}}  <b>Defense</b> (Fort battle sector bonus)</p>|}}{{#if:{{{fboffs|}}}|<p>+{{{fboffs|;}}}  <b>Attack</b> (Fort battle sector bonus)</p>|}}{{#if:{{{fbdmgs|}}}|<p>+{{{fbdmgs|;}}}  <b>Damages</b> (Fort battle sector bonus)</p>|}}</div><div class="popup_text">{{#if:{{{t1|}}}|<br/><p>{{{t1|}}}</p>|}}{{#if:{{{t2|}}}|<p>{{{t2|}}}</p>|}}{{#if:{{{t3|}}}|<p>{{{t3|}}}</p>|}}{{#if:{{{t4|}}}|<p>{{{t4|}}}</p>|}}</div><div class="popup_bonus">{{#if:{{{b1|}}}|<br/><p>{{{b1|}}}</p>|}}{{#if:{{{b2|}}}|<p>{{{b2|}}}</p>|}}{{#if:{{{b3|}}}|<p>{{{b3|}}}</p>|}}{{#if:{{{b4|}}}|<p>{{{b4|}}}</p>|}}</div><br/>{{#if:{{{job1|}}}|<div style="text-align:center;"><table class="popup_job"><tr><td>{{Img|{{{job1|}}}}}</td><td><span>&nbsp;&nbsp;{{{job1|}}}</span></td></tr>{{#if:{{{job2|}}}|<tr><td>{{Img|{{{job2|}}}}}</td><td><span>&nbsp;&nbsp;{{{job2|}}}</span></td></tr>|}}{{#if:{{{job3|}}}|<tr><td>{{Img|{{{job3|}}}}}</td><td><span>&nbsp;&nbsp;{{{job3|}}}</span></td></tr>|}}</table></div>|}}{{#ifeq:{{{crafted|}}}|1|<div style="text-align:center;"><table  class="popup_crafteditem"><tr><td>{{Img|{{{crafted_profession|}}}|}}</td><td><table><tr>{{#if:{{{crafted_m1|}}}|<td>{{Img|{{{crafted_m1|}}}|36}}</td>|}}{{#if:{{{crafted_m2|}}}|<td>{{Img|{{{crafted_m2|}}}|36}}</td>|}}{{#if:{{{crafted_m3|}}}|<td>{{Img|{{{crafted_m3|}}}|36}}</td>|}}{{#if:{{{crafted_m4|}}}|<td>{{Img|{{{crafted_m4|}}}|36}}</td>|}}{{#if:{{{crafted_m5|}}}|<td>{{Img|{{{crafted_m5|}}}|36}}</td>|}}</tr><tr>{{#if:{{{crafted_nb1|}}}|<td><span>x{{{crafted_nb1|}}}</span></td>|}}{{#if:{{{crafted_nb2|}}}|<td><span>x{{{crafted_nb2|}}}</span></td>|}}{{#if:{{{crafted_nb3|}}}|<td><span>x{{{crafted_nb3|}}}</span></td>|}}{{#if:{{{crafted_nb4|}}}|<td><span>x{{{crafted_nb4|}}}</span></td>|}}{{#if:{{{crafted_nb5|}}}|<td><span>x{{{crafted_nb5|}}}</span></td>|}}</tr></table></td></tr></table></div>|}}<div class="popup_infos">{{#if:{{{spd|}}}|<br/><p class="popup_speed">Speed: +{{{spd|;}}}%</p><br/>|}}{{#if:{{{set|}}}|<p class="popup_set">{{{set|;}}}</p><br/>|}}{{#if:{{{sp|}}}|{{Img|Buy price}}{{{bp|;}}}&nbsp;&nbsp;&nbsp;&nbsp;{{Img|Sell price}}&nbsp;{{{sp|;}}}|<i>Unsalable</i>}}<br/><br/>{{#if:{{{lvl|}}}|Level <b>{{{lvl|;}}}</b>|}}{{#if:{{{sex|}}}|&nbsp;&nbsp;&nbsp;{{#ifexpr:{{{sex|}}}=0|{{Img|Gender_m}}|}}{{#ifexpr:{{{sex|}}}=1|{{Img|Gender_f}}|}}|}} {{#if:{{{upg|}}}|&nbsp;&nbsp;&nbsp;<p class="popup_upgradeable">{{#ifexpr:{{{upg|}}}=0|<span class="popup_txtred">Not upgradeable</span>|<span class="popup_txtgreen">Upgradeable</span>}}</p>|}}{{#if:{{{id|}}}|<p class="popup_id"><br/>ID: <b>{{{id|;}}}</b></p>|}}</div> </div></div>{{#if:{{{nb|}}}|<div class="item_number">{{{nb}}}</div>|}}</div></includeonly> <noinclude>
:* To create a template, create a page entitled "Template:Item [Name]" containing this code :
:* To create a template, create a page entitled "Template:Item [Name]" containing this code :
<code><nowiki><includeonly>{{Popup Item|[Name]|[Type]|bg={{#if:{{{bg|}}}|{{{bg}}}|1}}|nb={{#if:{{{nb|}}}|{{{nb}}}|}}|[optional parameters]}}</includeonly><.noinclude>[[Category:[Category name]]]<center>{{Item [Name]}}</center></.noinclude></nowiki></code>
<code><nowiki><includeonly>{{Popup Item|[Name]|[Type]|bg={{#if:{{{bg|}}}|{{{bg}}}|1}}|nb={{#if:{{{nb|}}}|{{{nb}}}|}}|[optional parameters]}}</includeonly><.noinclude>[[Category:[Category name]]]<center>{{Item [Name]}}</center></.noinclude></nowiki></code>
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:* Example :
:* Example :
<code><nowiki>{{Item Lee's coat|nb=2|bg=0}}</nowiki></code>
<code><nowiki>{{Item Lee's coat|nb=2|bg=0}}</nowiki></code>
{{Popup Item|Lee's rifle|Gun|bg={{#if:{{{bg|}}}|{{{bg}}}|1}}|nb={{#if:{{{nb|}}}|{{{nb}}}|}}|mob=0.04|hid=0.08|aim=0.04|tac=0.04|dmglvl=2|dmg=20-40|lvl=1|upg=1|set=Robert Lee's weapons|id=50218000|fbdef=2|fbres=20|t1=test|wear=wear2}}
{{Popup Item|Lee's rifle|Gun|bg={{#if:{{{bg|}}}|{{{bg}}}|1}}|nb={{#if:{{{nb|}}}|{{{nb}}}|}}|mob=0.04|hid=0.08|aim=0.04|tac=0.04|dmglvl=2|dmg=20-40|lvl=1|upg=1|set=Robert Lee's weapons|id=50218000|fbdef=2|fbres=20|t1=test|wear=wear2|b1=+20% health points|job1=Felling trees|job2=Felling trees|job3=Felling trees|crafted=1|crafted_m1=Ground_coffee|crafted_nb1=5|crafted_m2=Water|crafted_nb2=8|crafted_profession=Blacksmith}}




'''NB: Remove . in <.noinclude></.noinclude>'''
'''NB: Remove . in <.noinclude></.noinclude>'''
</noinclude>
</noinclude>

Edição atual tal como às 20h24min de 28 de junho de 2017

  • To create a template, create a page entitled "Template:Item [Name]" containing this code :

<includeonly>{{Popup Item|[Name]|[Type]|bg={{#if:{{{bg|}}}|{{{bg}}}|1}}|nb={{#if:{{{nb|}}}|{{{nb}}}|}}|[optional parameters]}}</includeonly><.noinclude>[[Category:[Category name]]]<center>{{Item [Name]}}</center></.noinclude>

  • Optional parameters : Only fill with values (no "+" before, etc...)

str=Strength
mob=Mobility
dex=Dexterity
cha=Charisma
con=Construction
vig=Vigor
tou=Toughness
sta=Stamina
hea=Health Points
rid=Horseback Riding
ref=Reflex
dod=Dodging
hid=Hiding
swi=Swimming
aim=Aiming
sho=Shooting
pit=Setting traps
fin=Fine Motor Skills
rep=Repairing
lea=Leadership
tac=Tactics
tra=Trading
ani=Animal Instinct
app=Appearance
dmg=Damages (min-max)
dmglvl=Damages per Level
fbdef=Defense (FB)
fboff=Attack (FB)
fbres=Resistance (FB)
fbdefs=Defense (FB Sector)
fboffs=Attack (FB Sector)
fbdmgs=Damages (FB Sector)
t1=Free text 1
t2=Free text 2
t3=Free text 3
t4=Free text 4
spd=Speed
set=Set name
bp=Buy price
sp=Sell price
lvl=Required level
sex=(0=Male/1=Female)
upg=Upgradeable (0/1)
id=Item id
img=Image name

  • Example :

<includeonly>{{Popup Item|Lee's rifle|Gun|bg={{#if:{{{bg|}}}|{{{bg}}}|1}}|nb={{#if:{{{nb|}}}|{{{nb}}}|}}|mob=0.04|hid=0.08|aim=0.04|tac=0.04|dmglvl=2|dmg=20-40|lvl=1|upg=1|set=Robert Lee's weapons|id=50218000|img=oktoberfest_2016_fort_1|fbdef=2|fbres=20|t1=test}}</includeonly><.noinclude>[[Category:Guns]]<center>{{Item Lee's rifle}}</center></.noinclude>

  • Code to add the item on a page :

{{Item [Name]|[optional parameters]}}

These parameters are optional :
bg=Display background (0/1)
nb=Number of items

  • Example :

{{Item Lee's coat|nb=2|bg=0}}

Wear Lee's rifle.png


NB: Remove . in <.noinclude></.noinclude>